#0.6 - Fix navigation errors in very large scenes - Fix returning to main menu forcing VR mode #0.5 - Add Android version - Add pre-release iOS version - Increase clip distance while in VR mode - Rework console screen layout - Add scene select screen, accessible from the console - Disable pointer object highlight for all tools but Paint - Fix console staying open when VR is enabled - Fix non-template objects losing transparency on import - Fix exporter sometimes losing sync - Fix crash related to exporter undo's #0.4 - Add 'take screenshot' button to console screen - Rework Paint tool to affect more objects and provide no global options - Add highlight effect to pointer target - Rework tool colour scheme from blue/green to red/blue - Add new default 'persistent' pointer state, with Controls tool toggle - Increase brightness of vertical surfaces (such as walls) - Add 0.5sec interaction interval for doors - Reduce transparency of water - Darken 'Aluminum' material - Fix teleport indicator colliding, causing intermittent teleport inaccuracy - Fix 'Grass' material not mapping to internal grass - Fix controller pointer passing through furniture - Fix multiple crashes while using live-sync - Fix console screen being accessible while loading - Fix multiple transition bugs between non-VR and VR while in aerial mode #0.3 - Add live-sync connection to Revit on export - Improve interior lighting model - Increase ceiling brightness - Add pointer action to Paint tool that cycles an individual object's material - Rearrange tools menu for easier use of fold-out menus - Add Time tool that can smoothly scrub the time of day (removed Controls>Time fold-out option) - Add initial loading splash screen - Add icon to executable #0.2 - Automatically open doors on touch - Increase texture scale for carpet and wooden feature wall - Display failures to import Revit textures as console warnings - Fix transparent surfaces blocking movement - Fix crash when imported geometry has no UVs #0.1 Initial release!