Month: December 2015

2Bit Weekly Round-Up: Playtest Polish

Posted on 31st December 2015 by Andrew Joy

Better late than never! We weren’t going to post up a round-up for last week, but we decided this morning to put up a small one up anyway. JCU Open Day The demo of both Toys of War and LolliProp were very well received at the James Cook University Open Day! More people than we …

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LolliProp: Chocodile

Posted on 31st December 2015 by Andrew Joy

Introducing the antagonist in LolliProp, the Chocodile! LolliProp is an upcoming mobile game with some sweet puzzles to solve!

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Calling for play testers

Posted on 29th December 2015 by Luke Bermingham

You like playing games? How about shaping how one turns out? We’re looking to run a series of play-testing sessions throughout our development cycle. Currently we have two games (PS4 and mobile) that have reached a playable prototype stage and are looking for feedback. Your input would be greatly appreciated. To be clear, this is …

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A Greedy New Game Mode

Posted on 27th December 2015 by Andrew Joy

Today we’re previewing our latest game mode; Limited Resources! Players are forced to compete for valuable supply drops, without which their vehicles will suffer greatly reduced combat effectiveness. Ammo is the first limited resource. Vehicles start with two shots available to them after which they need to re-arm before rejoining the battle. Most special abilities …

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What is it good for?

Posted on 26th December 2015 by Michael Abdoo

Absolutely everything! We here at 2Bit thought it time to give a little sneak peek on the next project. We’ve been hard at work slogging away at our mysterious new enterprise! Keep in mind that this is exceptionally early into development (There aren’t even any textures, Oh no!). Unfortunately, you’ll have to wait for more …

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A Scenic New Environment

Posted on 23rd December 2015 by Andrew Joy

Our first new content preview of the week is our new play environment, the Forest! This normally picturesque retreat has seen a retreat of a different kind, as the war grinds on.

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2Bit Weekly Round-Up: Showing Off

Posted on 21st December 2015 by Matthew Joy

Welcome back travelers! This week was a very visual week for both games. The team has been working at full speed to get everything not only looking nice but also as bug free as possible ahead of this weekend. This Sunday we will be demoing both games at the James Cook University (Cairns) Open Day. …

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2Bit Weekly Round-Up: Big Things in Store

Posted on 20th December 2015 by Andrew Joy

Last week when we introduced the Humvee we neglected to give it an awesome promo image like we did with the Tank. We’ve rectified this, so see above for a blood pumping shot of the Humvee charging into battle. This week we’ve focused on small features that have been outstanding for too long, such as …

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2Bit Weekly Wrap-up: New Format!

Posted on 15th December 2015 by Matthew Joy

Hello! We’ve decided that instead of a blog post for each new bit of our games we have to show off, we will just keep that to social media (Facebook/Twitter) and then have an end of week post to bring it all together with a little bonus. Lets get started! Toys of War Toys of …

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2Bit Weekly Round-Up: Introducing the Humvee!

Posted on 13th December 2015 by Andrew Joy

It’s time to introduce the second vehicle on the Toys of War roster! Previously we showed off the Tank – a slow, beefy, machine of war that can go toe-to-toe with any other vehicle and keep on fighting. Today’s vehicle, the Humvee, is completely different. Unable to take much punishment, the Humvee relies on poking …

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